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"Go Run a Dungeon" is a game that me and my friend has been working on for over a year or so. I work on the design and art, while my friend work on the coding side of things.

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The game game is funded on Kickstarter and released on 10th March on Steam. Even though it is not in a state I want it to be in, my friend and I both got too busy to sink more time into fixing it.

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I have learnt a lot from working on this project. I learn more about animation and UI design. I also know more about the publishing and marketing side of game making. It also makes me realized that I still have so much to learn.

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