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"Go Run a Dungeon" is a game that me and my friend has been working on for over a year or so. I work on the design and art, while my friend work on the coding side of things.
The game game is funded on Kickstarter and released on 10th March on Steam. Even though it is not in a state I want it to be in, my friend and I both got too busy to sink more time into fixing it.
I have learnt a lot from working on this project. I learn more about animation and UI design. I also know more about the publishing and marketing side of game making. It also makes me realized that I still have so much to learn.
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